CAITLIN ROWLEY
composer

Parlour Game

Three or more voices (singers/actors) and an audience

Parlour Game is a conceptual, improvisatory Christmas piece for three or more singing performers (either acting singers or singing actors) with a sense of adventure and a taste for silliness. It is based on the children’s game Chinese Whispers, in which text is whispered from player to player, becoming corrupted and less and less intelligible as it moves through the group.

The ‘score’ of Parlour Game consists of a page of instructions and 8 slips of paper which contain four graphic suggestions for melodies and four suggestions of ways of speaking. This is the foundation of the piece. The first performance was augmented by readings from Charles Dickens’ A Christmas Carol, and the provision of ‘rumours’ to the audience in handmade paper fortune cookies (made with Christmas origami paper!). The rumours were all lines taken from A Christmas Carol, but could be anything that fits the occasion, and of course, audience members can always make up their own rumours.

The piece can run for any duration, although less than about 7 minutes would probably not be effective. The first performance ran for 12 minutes.

Parlour Game: First performance

Parlour Game: First performance

Parlour Game: First performance

First performance: Friday 6 December 2013, by Jillian Bain Christie, Emma Lewis and Luke Faber. Peacock Room, Trinity Laban Conservatoire of Music and Dance